Peanutty butter sounds kind of gross.
A buttery peanut... could be good (mm... calories...)
Peanutless butter would be like... a company's warning against lawsuits or something.
A butterless peanut sounds like... a normal peanut.
Now peanut butter. Mmm, peanut butter.
On to my future game developing possibilities!
I have a concept in mind, and I've managed to make an extremely basic (although somewhat functioning) skeleton of what it will be like, and it was surprisingly close to what I envisioned, which is good. I'm trying to learn classes and whatnot in AS3 so I can make a game that's actually involving (see my latest games for an example of 'not-involving', but try and focus on the art of "I Like To Relax" instead so as to not hurt my feelings :D).
What I'd like to know are things you'd like in a game. I'll list what I have so far (obviously I haven't told you what the game is about, but we can keep it general for now, it won't be out for... another 3-4 months, after I'm done this academic term):
Shop with upgrades.
Customizable game field and props (ie a paddle that can change size).
Somewhat straigtforward, yet challenging rules.
Sandbox mode.
Minigames.
Now as I've said, these are kind of generic, but if you have any other ideas (specific or not) that generally make a good game, do share! I'll try and post updates whenever I get chances to work on it. I'm busy working on doing well on my second term as a mechanical engineer, midterms start in 2 days, wish me luck (on a related note, if this post makes no sense whatsoever, let me tell you that writing this helped me maintain sanity after many, many hours of calculus review :P)!
In the meantime, peanut butter!!!
EDIT: On another note, should I modify my display picture? I like simple, but I feel like it could also do with a little more... finesse.
JBKalso
That looks like my dog that died.